Thursday, January 12, 2012

<iframe src="http://player.vimeo.com/video/34974759?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><p><a href="http://vimeo.com/34974759">Untitled</a> from <a href="http://vimeo.com/user9986133">Clarissa Garza</a> on <a href="http://vimeo.com">Vimeo</a>.</p>

http://vimeo.com/34974759

Tuesday, November 29, 2011

PLAN,

    Today i went into the cyber bullying organization to see if there was anything to do to contact more information. I found another link so people can join and stay connected with people that have suffered from cyber bullying. My plan is to get more research about cyber bullying and get more graphs or more in depth data. People need to know what cyber bullying can lead to, so they can be familiar with the ways to prevent it. I also want to get more familiar with iMovie because i have never used it  nor made a movie before.
   Next time, i will gather graphs and data before researching simple facts about cyber bullying. I would rate myself a six on Criterion F because i understand what my topic is about and that i will need to create a movie with it. Therefore, this is my plan.

Thursday, November 17, 2011

DESIGN BRIEF!

Problem: People all over the world communicate with other people negatively,and cause them to commit suicide.

What is the general problem your group is trying to solve? My group is trying to solve the problem of cyber-bullying to stop or prevent it from happening. 

Concept: (What do you want the user to think about)? Think about the negative effects of cyber-bullying and how it can harm a person's morale.


What message do you want the user to get? That cyber-bullying is spiteful and shouldn't happen anymore in the world.

Sources: cited
http://www.cyberbullyingfactshq.com/
http://digiteen.wikispaces.com/Digital+Etiquette
http://www.dosomething.org/tipsandtools/11-facts-about-cyber-bullying

Identify and analyze appropriate source of information you will need to solve your problem. 
(above)

Any Research? Yes, i have over 10 facts about this topic.

Actors?
Miranda, Clarissa..

Materials / Props?


Sound / Music?
music ;)
Software?-
www.smilebox.com

Specifications:

Format: (web video (320 x 240) or PAL D1/DV widescreen 
WEB VIDEO.

Pixel Format: Square pixels or DV Footage
Square pixels.

Tools: (Photoshop, illustrator, iMovie, Premier, Final Cut Pro, After Effects)
iMovie.

Length: (15 – 60 seconds)
two minutes.

Friday, November 11, 2011

Digital Footprint.

I can create a positive digital footprint by making a video that states ways to prevent cyber bullying. Cyber bullying is a very spiteful act that people now a days still do. Bullying gets you no where, and especially cyber bullying.  If i make a video with iMovie i can make a creative video about how cyber bullying can ruin someone's life and cause depression. With that, i would like to change people's perspective on cyber bullying. I wouldn't want my future college to see any pictures of me on google because that isn't respectful and they'd think i'm rare.

Wednesday, November 9, 2011

PSA PLAN WS,

PSA PLAN worksheet

1.            What issue/ topic did you choose?
-Digital Ettiquete

2.            Why is this important?
-Its based on a set of rules about appropriate behavior or conduct.
3.            Who do you want to reach? (target audience)
-Peers (everyone except me)
4.            What is the behavior your looking to change?
-I’m looking to change bad behavior on the internet; like cyber bullying.
5.            Why doesn’t the audience already engage in this behavior?
-Because they have seen it or experienced cyber bullying in the past.

6.            What emotional appeal can you make?
-That cyber bullying can lead to suicide or be the cause of low self-estem; sad.

7.            Belonging; Power/Control; Fun: Safety;
-

8.            Put your audience in a situation/scenario where the issue would come up in their lives.
First, they log into facebook and witness an argument and mean comments about her appearance with this girl. (They do not do anything to stop it) the girl then feels worthless and depressed that her self-esteem submerges.

9.      Where are they? (setting)
-Regular day, they log into facebook and witness bullying on the web, and don’t make any effort to stop it.
10.        Who is there? (characters)
Miranda, Me, Alex, Clarissa.
        


11.        What’s’ going on around them?  ( ambient sound)

 Negative comments about the girls appearance.
12.        What are they saying? (dialogue)

Miranda logs into facebook.. Alex: “Oh who is that girl?” Miranda: “The new student this year, that girl that’s all ghetto.” Alex: Oh yeah haha that one.. lets view her pictures..” Miranda clicks her profile ->clicks pictures. “Lets post mean comments about her or what?” Alex: “Sure that sounds fun..” Miranda and alex look at the picture, laugh, then come up with a comment. (Ew, you look gross..you need some proactive and maybe Jenny Craig). They both laugh.. Miranda:”Haha that’s so funny..”
The girl then cries and feels worthless, and never steps into her new school again. ~

13. Who is message brought to you by? ( Station; organization)


http://www.stopcyberbullying.org/prevention/index.html

Monday, November 7, 2011

RESEARCH/FACTS .

 Digital Etiquette:

  1. Nearly 42% of kids have been bullied online and almost one in four have had it happen more than once.
  2. Among this percentage, being ignored and disrespected were the most common forms of cyber bullying.
  3. Nine out of ten middle school students have had their feelings hurt online.
  4. About 75% have visited a Web site bashing another student.
  5. Four out of ten middle school students have had their password(s) stolen and changed by a bully who then locked them out of their own account or sent communications posing as them.
  6. About 21% of kids have received mean or threatening e-mails.
  7. The psychological and emotional outcomes of cyber bullying are similar to real-life bullying outcomes, except for the reality that with cyber bullying there is often no escape. School ends at 3 p.m., while the Internet is available all the time.
  8. The primary cyber bullying location where victimizing occurs, at 56%, is in chat rooms.
  9. Girls are about twice as likely as boys to be victims and perpetrators of cyber bullying.
  10. About 58% of kids admit someone has said mean or hurtful things to them online. More than four out of ten say it has happened more than once.
  11. Cyber bullying has increased in recent years. In a national survey of 10-17 year olds, twice as many children indicated they had been victims and perpetrators.





http://www.cyberbullyingfactshq.com/
http://digiteen.wikispaces.com/Digital+Etiquette
http://www.dosomething.org/tipsandtools/11-facts-about-cyber-bullying

Thursday, November 3, 2011

"INVESTIGATION-TOPIC."

I chose digital etiquette because i would like to persuade student (with my video) that internet conduct is important. And that cyber bullying is bad, and nobody should participate with that.  Digital etiquette is a very important topic to discuss with students about the negative affect it can cause to human populations.